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New status based off merits?
Hello, I'm trying to make it so when the sub has less than X merits the program changes status.
For example, if they keeps losing merits and it drops below a certain # I want the program to go into a sadistic status with harsher punishments, assignments, and pop-ups.
Is there anyway to do this?
Also is there anyway to make assignments only show up for a specific status?
I'm working on something similar with a relaxed mode and a strict mode. As Sven suggests it's controlled by a flag and where appropriate I have double statuses such as normal and normal-strict, with a procedure I can call that chooses the appropriate new status in most places where I might have used a newstatus keyword. I use the new conditional execution and if statements a lot!
The best way I've found to ensure that assignments are given only under certain conditions is not to have them assigned using the normal job keywords for timing but instead defining timers or other methods to assign the jobs 'manually' using the job= keyword. For punishments, the only thing I can think of is using a lot of punishment groups and subprocedures to ensure your harshest punishments only come up when appropriate. It's more work to script but it's possible!